--- abstract: 'This article explores an application of Bayesian programming to behaviours for synthetic video games characters. We address the problem of real-time reactive selection of elementary behaviours for an agent playing a first person shooter game. We show how Bayesian programming can lead to condensed and easier formalisation of finite state machine-like behaviour selection, and lend itself to learning by imitation, in a fully transparent way for the player.' altloc: - http://www-laplace.imag.fr/publications/Rayons/lehy04.pdf chapter: ~ commentary: ~ commref: ~ confdates: ~ conference: ~ confloc: ~ contact_email: ~ creators_id: [] creators_name: - family: Le Hy given: R honourific: '' lineage: '' - family: Arrigoni given: A honourific: '' lineage: '' - family: Bessiere given: P honourific: Dr lineage: '' - family: Lebeltel given: O honourific: Dr lineage: '' date: 2004 date_type: published datestamp: 2004-08-10 department: ~ dir: disk0/00/00/37/44 edit_lock_since: ~ edit_lock_until: ~ edit_lock_user: ~ editors_id: [] editors_name: - family: Billard given: A honourific: '' lineage: '' - family: Siegwart given: R honourific: Prof. lineage: '' eprint_status: archive eprintid: 3744 fileinfo: /style/images/fileicons/application_pdf.png;/3744/1/lehy04.pdf full_text_status: public importid: ~ institution: ~ isbn: ~ ispublished: pub issn: ~ item_issues_comment: [] item_issues_count: 0 item_issues_description: [] item_issues_id: [] item_issues_reported_by: [] item_issues_resolved_by: [] item_issues_status: [] item_issues_timestamp: [] item_issues_type: [] keywords: Bayesian programming; Video games characters; Finite state machine; Learning by imitation lastmod: 2011-03-11 08:55:39 latitude: ~ longitude: ~ metadata_visibility: show note: ~ number: ~ pagerange: 177-185 pubdom: TRUE publication: 'Robotics and Autonomous Systems (Elsevier) Special issue: Robot Learning from Demonstration' publisher: Elsevier refereed: FALSE referencetext: ~ relation_type: [] relation_uri: [] reportno: ~ rev_number: 12 series: ~ source: ~ status_changed: 2007-09-12 16:53:10 subjects: - comp-sci-robot succeeds: ~ suggestions: ~ sword_depositor: ~ sword_slug: ~ thesistype: ~ title: Teaching Bayesian Behaviours to Video Game Characters type: journalp userid: 4357 volume: 47