---
abstract: 'Over the last two decades attempts to quantify decision-making have established that, under a wide range of conditions, people trade-off effectiveness for efficiency in the strategies they adopt. However, as interesting, significant, and influential as this research has been, its scope is limited by three factors; the coarseness of how effort was measured, the confounding of the costs of steps in the decision-making algorithm with the costs of steps in a given task environment, and the static nature of the decision tasks studied. In the current study, we embedded a decision-making task in a dynamic task environment and varied the cost required for the information access step. Across three conditions, small changes in the cost of interactive behavior led to changes in the strategy adopted for decision-making as well as to differences in how a step in the same strategy was implemented.'
altloc:
- http://www.rpi.edu/~grayw/pubs/downloadable_pubs.htm
chapter: ~
commentary: ~
commref: ~
confdates: August 2005
conference: '26th Annual Meeting of the Cognitive Science Society, CogSci2004'
confloc: 'Chicago, Il'
contact_email: ~
creators_id: []
creators_name:
- family: Gray
given: Wayne
honourific: ''
lineage: ''
- family: Schoelles
given: Michael
honourific: ''
lineage: ''
- family: Myers
given: Christopher
honourific: ''
lineage: ''
date: 2004
date_type: published
datestamp: 2005-05-05
department: ~
dir: disk0/00/00/43/47
edit_lock_since: ~
edit_lock_until: ~
edit_lock_user: ~
editors_id: []
editors_name:
- family: Forbus
given: Kenneth
honourific: ''
lineage: ''
- family: Gentner
given: Dedre
honourific: ''
lineage: ''
- family: Regier
given: Terry
honourific: ''
lineage: ''
eprint_status: archive
eprintid: 4347
fileinfo: /style/images/fileicons/application_pdf.png;/4347/1/GSM_SCAID_dstrbn.pdf
full_text_status: public
importid: ~
institution: ~
isbn: ~
ispublished: pub
issn: ~
item_issues_comment: []
item_issues_count: 0
item_issues_description: []
item_issues_id: []
item_issues_reported_by: []
item_issues_resolved_by: []
item_issues_status: []
item_issues_timestamp: []
item_issues_type: []
keywords: 'interactive behavior, simulated task environments, embodied cognition, knowledge in-the-head'
lastmod: 2011-03-11 08:56:03
latitude: ~
longitude: ~
metadata_visibility: show
note: ~
number: ~
pagerange: 482-487
pubdom: TRUE
publication: ~
publisher: Cognitive Science Society
refereed: TRUE
referencetext: ~
relation_type: []
relation_uri: []
reportno: ~
rev_number: 12
series: ~
source: ~
status_changed: 2007-09-12 16:58:36
subjects:
- cog-psy
- comp-sci-hci
succeeds: ~
suggestions: ~
sword_depositor: ~
sword_slug: ~
thesistype: ~
title: 'Strategy Constancy Amidst Implementation Differences: Interaction-Intensive Versus Memory-Intensive Adaptations To Information Access In Decision-Making'
type: confpaper
userid: 5581
volume: ~