--- abstract: 'Over the last two decades attempts to quantify decision-making have established that, under a wide range of conditions, people trade-off effectiveness for efficiency in the strategies they adopt. However, as interesting, significant, and influential as this research has been, its scope is limited by three factors; the coarseness of how effort was measured, the confounding of the costs of steps in the decision-making algorithm with the costs of steps in a given task environment, and the static nature of the decision tasks studied. In the current study, we embedded a decision-making task in a dynamic task environment and varied the cost required for the information access step. Across three conditions, small changes in the cost of interactive behavior led to changes in the strategy adopted for decision-making as well as to differences in how a step in the same strategy was implemented.' altloc: - http://www.rpi.edu/~grayw/pubs/downloadable_pubs.htm chapter: ~ commentary: ~ commref: ~ confdates: August 2005 conference: '26th Annual Meeting of the Cognitive Science Society, CogSci2004' confloc: 'Chicago, Il' contact_email: ~ creators_id: [] creators_name: - family: Gray given: Wayne honourific: '' lineage: '' - family: Schoelles given: Michael honourific: '' lineage: '' - family: Myers given: Christopher honourific: '' lineage: '' date: 2004 date_type: published datestamp: 2005-05-05 department: ~ dir: disk0/00/00/43/47 edit_lock_since: ~ edit_lock_until: ~ edit_lock_user: ~ editors_id: [] editors_name: - family: Forbus given: Kenneth honourific: '' lineage: '' - family: Gentner given: Dedre honourific: '' lineage: '' - family: Regier given: Terry honourific: '' lineage: '' eprint_status: archive eprintid: 4347 fileinfo: /style/images/fileicons/application_pdf.png;/4347/1/GSM_SCAID_dstrbn.pdf full_text_status: public importid: ~ institution: ~ isbn: ~ ispublished: pub issn: ~ item_issues_comment: [] item_issues_count: 0 item_issues_description: [] item_issues_id: [] item_issues_reported_by: [] item_issues_resolved_by: [] item_issues_status: [] item_issues_timestamp: [] item_issues_type: [] keywords: 'interactive behavior, simulated task environments, embodied cognition, knowledge in-the-head' lastmod: 2011-03-11 08:56:03 latitude: ~ longitude: ~ metadata_visibility: show note: ~ number: ~ pagerange: 482-487 pubdom: TRUE publication: ~ publisher: Cognitive Science Society refereed: TRUE referencetext: ~ relation_type: [] relation_uri: [] reportno: ~ rev_number: 12 series: ~ source: ~ status_changed: 2007-09-12 16:58:36 subjects: - cog-psy - comp-sci-hci succeeds: ~ suggestions: ~ sword_depositor: ~ sword_slug: ~ thesistype: ~ title: 'Strategy Constancy Amidst Implementation Differences: Interaction-Intensive Versus Memory-Intensive Adaptations To Information Access In Decision-Making' type: confpaper userid: 5581 volume: ~