<ctx:context-object xsi:schemaLocation="info:ofi/fmt:xml:xsd:ctx http://www.openurl.info/registry/docs/info:ofi/fmt:xml:xsd:ctx" timestamp="2011-03-11T08:56:29Z" xmlns:ctx="info:ofi/fmt:xml:xsd:ctx" xmlns:xsi="http://www.w3.org/2001/XML"><ctx:referent><ctx:identifier>info:oai:cogprints.org:4979</ctx:identifier><ctx:metadata-by-val><ctx:format>info:ofi/fmt:xml:xsd:oai_dc</ctx:format><ctx:metadata><oai_dc:dc xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/">
        <dc:title>Autonomous learning and reproduction of complex
sequences: a multimodal architecture for
bootstraping imitation games</dc:title>
        <dc:creator>Andry, Pierre</dc:creator>
        <dc:creator>Gaussier, Philippe</dc:creator>
        <dc:creator>Nadel, Jacqueline</dc:creator>
        <dc:subject>Machine Learning</dc:subject>
        <dc:subject>Neural Nets</dc:subject>
        <dc:subject>Robotics</dc:subject>
        <dc:description>This paper introduces a control architecture
for the learning of complex sequence of gestures
applied to autonomous robots. The architecture
is designed to exploit the robot internal
sensory-motor dynamics generated by
visual, proprioceptive, and predictive informations
in order to provide intuitive behaviors
in the purpose of natural interactions
with humans.</dc:description>
        <dc:publisher>Lund University Cognitive Studies</dc:publisher>
        <dc:contributor>Berthouze, Luc</dc:contributor>
        <dc:contributor>Kaplan, Frédéric</dc:contributor>
        <dc:contributor>Kozima, Hideki</dc:contributor>
        <dc:contributor>Yano, Hiroyuki</dc:contributor>
        <dc:contributor>Konczak, Jürgen</dc:contributor>
        <dc:contributor>Metta, Giorgio</dc:contributor>
        <dc:contributor>Nadel, Jacqueline</dc:contributor>
        <dc:contributor>Sandini, Giulio</dc:contributor>
        <dc:contributor>Stojanov, Georgi</dc:contributor>
        <dc:contributor>Balkenius, Christian</dc:contributor>
        <dc:date>2005</dc:date>
        <dc:type>Conference Paper</dc:type>
        <dc:type>PeerReviewed</dc:type>
        <dc:format>application/pdf</dc:format>
        <dc:identifier>http://cogprints.org/4979/1/andry.pdf</dc:identifier>
        <dc:identifier>  Andry, Pierre and Gaussier, Philippe and Nadel, Jacqueline  (2005) Autonomous learning and reproduction of complex sequences: a multimodal architecture for bootstraping imitation games.  [Conference Paper]     </dc:identifier>
        <dc:relation>http://cogprints.org/4979/</dc:relation></oai_dc:dc></ctx:metadata></ctx:metadata-by-val></ctx:referent></ctx:context-object>