This site has been permanently archived. This is a static copy provided by the University of Southampton.
TY - GEN
ID - cogprints6769
UR - http://cogprints.org/6769/
A1 - Leijnen, Stefan
A1 - Gabora, Dr. Liane
Y1 - 2009///
N2 - There are both benefits and drawbacks to creativity. In a social group it is not necessary for all members to be creative to benefit from creativity; some merely imitate or enjoy the fruits of others' creative efforts. What proportion should be creative? This paper outlines investigations of this question carried out using a computer model of cultural evolution referred to as EVOC (for EVOlution of Culture). EVOC is composed of neural network based agents that evolve fitter ideas for actions by (1) inventing new ideas through modification of existing ones, and (2) imitating neighbors' ideas. The ideal proportion with respect to fitness of ideas is found to depend on the level of creativity of the creative agents. For all levels or creativity, the diversity of ideas in a population is positively correlated with the ratio of creative agents.
KW - agent-based simulation
KW - creativity
KW - cultural diversity
KW - cultural evolution
KW - EVOC
KW - invention
KW - social simulation
TI - How Creative Should Creators be to Optimize the Evolution of Ideas? A Computer Model
SP - 108
AV - public
EP - 119
ER -