TY - GEN
ID - cogprints6815
UR - http://cogprints.org/6815/
A1 - Carassa, Antonella
A1 - Morganti, Francesca
A1 - Tirassa, Maurizio
Y1 - 2004///
N2 - Presence is commonly defined as the subjective feeling of "being there". It has been mainly conceived of as deriving from immersion, interaction, and social and narrative involvement with suitable technology. We argue that presence depends on a suitable integration of aspects relevant to an agent's movement and perception, to her actions, and to her conception of the overall situation in which she finds herself, as well as on how these aspects mesh with the possibilities for action afforded in the interaction with the virtual environment.
PB - Editorial Universidad Politécnica de Valencia
TI - Movement, Action, and Situation: Presence in Virtual Environments
SP - 7
AV - public
EP - 12
ER -