creators_name: Situngkir, Hokky creators_id: hs@compsoc.bandungfe.net type: techreport datestamp: 2010-06-06 14:34:19 lastmod: 2011-03-11 08:57:37 metadata_visibility: show title: Landscape in the Economy of Conspicuous Consumptions ispublished: pub subjects: behav-anal subjects: comp-sci-complex-theory subjects: comp-sci-mach-dynam-sys subjects: socsim full_text_status: public keywords: conspicuous consumption, behavioral economics, agent-based simulations abstract: Psychological states side by side with the bounded rational expectations among social agents contributes to the pattern of consumptions in economic system. One of the psychological states are the envy – a tendency to emulate any gaps with other agents’ properties. The evolutionary game theoretic works on conspicuous consumption are explored by growing the micro-view of economic agency in lattice-based populations, the landscape of consumptions. The emerged macro-view of multiple equilibria is shown in computational simulative demonstrations altogether with the spatial clustered agents based upon the emerged agents’ economic profiles. date: 2010-05-07 date_type: published institution: Bandung Fe Institute department: Computational Sociology refereed: TRUE referencetext: Axelrod, R. (1997). "The Dissemination of Culture: A Model with Local Convergence and Global Polarization". The Journal of Conflict Resolution 41 (2): 203-26. Sage. Chan, T. W. & Goldthorpe, J. H. (2007). "The Social Stratification of Cultural Consumption: Some Policy Implications of a Research Project". Cultural Trends 16 (4): 373-84. Routledge. Friedman, D. (1998). “On Economic Applications of Evolutionary Game Theory”. Journal of Evolutionary Economics 8: 15-43. Springer-Verlag. Friedman, D. & Yellin, J. (2000). “Castles in Tuscany: The Dynamics of Rank Dependent Consumption”. UC Santa Cruz Economics Working Paper No. 455. Friedman, D. & Abraham, R. (2004). “Landscape Dynamics and Conspicuous Consumption”. Paper presented at the 2004 Proceedings of the Society for Dynamic Games. URL: http://www.vismath.org/research/landscapedyn/articles/Tucson4.pdf Gilbert, N. & Terna, P. (2000). “How to build and use agent-based models in social science”. Mind & Society 1 (1): 57-72. Springer. Graham, C. & Felton, A. (2006). "Inequality and Happiness: Insights from Latin America". Journal of Economic Inequality 4: 107-22. Springer. Hofbauer, J. & Sigmund, K. "Evolutionary Game Dynamics". Bulletin of the American Mathematical Society 40 (4): 479-519. AMS. Kahneman, D. (2003). Maps of bounded rationality: psychology for behavioral economics. The American Economic Review. 93(5). pp. 1449–1475. American Economic Association. Kirman, A., Livet, P., Teschl, M. (2010). "Rationality and Emotions". Philosophical Transactions of The Royal Society B 365: 215-9. The Royal Society. Macy, M.W., & Willer, R. (2002). “From Factors to Actors: Computational Sociology and Agent Based Modeling. Annual Reviews Sociology 28: 143-66. Annual Reviews. Parravano, A., Rivera-Ramirez, H., & Cosenza, M. G. (2006). "Intracultural Diversity in a Model of Social Dynamics". Physica A 379 (1): 241-9. Elsevier. Plutchik, R. (1980). Emotion: A psycho-evolutionary synthesis. Harper & Row. Situngkir, H. (2003). “Moneyscape: a generic agent-based model of corruption”. BFI Working Paper Series WPD2003. Bandung Fe Institute. Situngkir, H. (2006). “Advertising in Duopoly Market”. BFI Working Paper Series WPF2006. Bandung Fe Institute. Simon, H. (1990). “A mechanism for social selection and successful altruism”. Science 250 (4988): 1665-8. AAAS. Smith, J. M. (1982) Evolution and the Theory of Games. Cambridge University Press Solomon, M., Bamossy, G., Askegaard, S., & Hogg, M. K. (1999). Consumer Behavior: A European Perspective 3rd ed. Prentice Hall. Veblen, T. (1898). The Theory of the Leisure Class. Macmillan. citation: Situngkir, Hokky (2010) Landscape in the Economy of Conspicuous Consumptions. [Departmental Technical Report] document_url: http://cogprints.org/6852/1/2010e.pdf