{"id":856,"date":"2012-02-10T20:12:09","date_gmt":"2012-02-10T20:12:09","guid":{"rendered":"https:\/\/digitalhumanities.soton.ac.uk\/?p=856"},"modified":"2014-04-14T15:44:49","modified_gmt":"2014-04-14T15:44:49","slug":"workshop-on-3d-heritage-on-the-mobile-web-part-two","status":"publish","type":"post","link":"https:\/\/digitalhumanities.soton.ac.uk\/blog\/856","title":{"rendered":"Workshop on 3D Heritage on the mobile web – Part Two"},"content":{"rendered":"
Jan talked about Europeana, the discoverability service for Europe\u2019s digital heritage objects (http:\/\/www.europeana.eu\/portal\/<\/a>) and the links with 3D-COFORM. Also, he pointed out that \u2018The New Renaissance\u2019 report (2011) recommends \u2018the reinforcement of Europeana as the reference point for European culture on-line.<\/p>\n Statistics and numbers of Europeana\u2019s impact:<\/span><\/p>\n Europeana has already reached 22M+ objects (typically images, text, audio, video files)<\/p>\n Future goals: <\/span><\/p>\n How to get your objects in Europeana:<\/span><\/p>\n Comments:<\/span><\/p>\n Europeana encourages people to open up their content as much as possible but it’s a matter of negotiation. As far as the metadata is concerned: they are open as long as they are not complete essays about an artefact. In that case you still need to ask for permission.<\/p>\n This is mainly tackled by the web design so currently they do not have such standards<\/p>\n Marco is a researcher at Visual Computing Lab,ISTI-CNR and partner of 3DCONFORM and, presented the application of MeshLab for iOS, an advanced 3D model viewer (http:\/\/www.meshpad.org\/<\/a>). This talk focused on the implications of visualising Cultural Heritage datasets and in particular:<\/p>\n Meshlab for iOS was initiated after the successful attempts of a master student who transferred the code of MeshLab in the iOS. Meshlab is purely visualisation tool; the user can load 3d models in the app, and inspect one model at a time interactively. Models can be downloaded from the web or from dropbox for example. So far, there isn\u2019t any format conversion functionality.<\/p>\n As a viewing tool it can be used in a series of other applications<\/p>\n Interaction issues:<\/p>\n The next step: <\/span><\/p>\n 1. Profiling and customising of user interaction<\/p>\n 2. Multi-scale navigation: the trackball behaves like a sphere when the view is far from the surface and follows more closely the surface when the view is near<\/p>\n 3. It’s a wrapped up visualisation tool not for details<\/p>\n What to expect:<\/p>\n In three months\u2019 time the Meshlab for android will have been developed!<\/p>\n With the impact of smartphones and mobile devices, Augmented Reality (AR) is finally beginning to reach the masses. In the fields of Cultural Heritage and tourism in particular, AR offers new ways to engage users. Jens presented an overview of IGD’s work on Augmented and Mixed Reality applications in industries, cultural heritage\/tourism and fairs\/museums (both stationary and mobile) and addressed current development on mobile AR and MR. In the end, he presented a demo of a mixed reality application working on X3D extension for AR\/MR with marker-based tracking.<\/p>\n Examples of Mixed Reality applications developed by Fraunhofer IGD institute:<\/p>\n Back to Part One<\/a><\/p>\n\n
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‘Mobile 3d visualisation: IPad Meshlab’ by Marco Callieri, ISTI-CNR<\/h3>\n
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‘Augmented & Mixed Reality for Cultural Heritage’ by Jens Keil, Fraunhofer, IGD<\/h3>\n
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Links<\/h3>\n