Wetzel, Richard (2014) Introducing Pattern Cards for Mixed Reality Game Design. In: Third Workshop on Design Patterns in Games. Foundations in Digital Games Conference 2014, 3-7 April 2014, Ft. Lauderdale, FL, US.
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Item Type: | Conference or Workshop Item (Paper) |
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Subjects: | Topics > Human-Computer Interaction Work Areas > Applications Work Areas > Flexible Autonomy |
Divisions: | University of Nottingham |
Depositing User: | Angela Westley |
Date Deposited: | 03 Sep 2014 10:41 |
Last Modified: | 03 Sep 2014 10:41 |
URI: | http://www.orchid.ac.uk/eprints/id/eprint/208 |
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