Part of the Animal Research Nexus programme involves exploring the changing relationships between people affected by different health conditions and animal research. This chapter explores how ‘patient voices’ are represented around animal research.
At the closing ‘Researching Animal Research’ conference, we were delighted to bring together a set of diverse speakers to discuss perspectives on using creative methods for thinking about animal research.
In our work on the cultures of care and communication in animal research, we often asked ourselves the question: why are fish not the ‘poster critters’ of animal research?
Vector is an interactive experience, which uses elements of performance, game, and integrated technology to open up dialogue about the ethical dilemmas of using animals as part of medical research.