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Implementation of Logical Functions in the Game of Life

Rennard, Jean-Philippe (2002) Implementation of Logical Functions in the Game of Life. [Book Chapter]

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Abstract

The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generators of the mobile patterns, glider guns, in its evolution. We show how to construct basic logical perations, AND, OR, NOT in space-time configurations of the cellular automaton. Also decomposition of complicated Boolean functions is discussed. Advantages of our technique are demonstrated on an example of binary adder, realized via collision of glider streams.

Item Type:Book Chapter
Keywords:cellular automata, universal Turing machine, Game of Life, collision-based computing, Boolean algebra
Subjects:Computer Science > Complexity Theory
ID Code:4115
Deposited By: Rennard, Dr. Jean-Philippe
Deposited On:08 Mar 2005
Last Modified:11 Mar 2011 08:55

References in Article

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