Human-data interaction, game design, narrative systems, and social argumentation
Zhao, Yuchen, Blount, Tom, Koesten, Laura and Simperl, Elena (2019) Structured and uncertainty-aware data storytelling. CHI ’19 Workshop on HCI for Accurate, Impartial and Transparent Journalism: Challenges and Solutions, , Glasgow, United Kingdom. 05 May 2019. 5 pp .
Koesten, Laura, Simperl, Elena, Kacprzak, Emilia, Magdalena, Blount, Thomas and Tennison, Jeni (2020) Everything you always wanted to know about a dataset: studies in data summarisation. International Journal of Human-Computer Studies, 135, [102367]. (doi:10.1016/j.ijhcs.2019.10.004).
Malinov, Yoan-Daniel, Millard, David and Blount, Tom (2021) StuckInSpace: exploring the difference between two mediums of play in a multi-modal virtual reality game. In Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE. pp. 5-18 . (In Press)
Blount, Tom, Chapman, Adriane, Johnson, Michael and Ludascher, Bertram (2021) Observed vs. possible provenance. Theory and Practice of Provenance 2021. 10 pp .
Telephone: +44 (0) 23 8059 5749
Email: T.Blount@soton.ac.uk