LLAS Event
The LOC tool for EAP teachers: authoring your own online learning materials
Event date: 9 November, 2012
Location: Room 2149, Blg 65, Avenue Campus, University of Southampton
Event date: 9 November, 2012
Location: Room 2149, Blg 65, Avenue Campus, University of Southampton
The LOC tool for teachers: authoring your own online learning materials
Event date: 4 July, 2012
Location: Room 2151, Blg 65, Avenue Campus, University of Southampton
Event date: 4 July, 2012
Location: Room 2151, Blg 65, Avenue Campus, University of Southampton
The LOC tool for teachers: authoring your own online learning materials
Event date: 19 December, 2011
Location: Room 2151, Blg 65, Avenue Campus, University of Southampton
Event date: 19 December, 2011
Location: Room 2151, Blg 65, Avenue Campus, University of Southampton
The LOC tool for teachers: authoring your own online learning materials
Event date: 3 October, 2008
Location: University of Sussex
Event date: 3 October, 2008
Location: University of Sussex
Tips and tricks for teaching Linguistics with technology (17 Feb 2005)
Event date: 17 February, 2005
Location: CILT,
Event date: 17 February, 2005
Location: CILT,
Paper
Implementing a digital multi-media language learning environment
This article examines a number of the practical and pedagogic considerations involved in the implementation of a digital language learning environment. It makes a distinction between digital audio-lingual and digital multi-media learning environments and focuses mainly on the latter which, because they provide a computer for every user, have rather more pedagogic potential (and are considerably more expensive) than digital audio-lingual systems. The article - presented here in shortened form - aims to providing readers with an analysis of the practical and pedagogic factors involved in deciding to move from analogue to digital materials.
This article examines a number of the practical and pedagogic considerations involved in the implementation of a digital language learning environment. It makes a distinction between digital audio-lingual and digital multi-media learning environments and focuses mainly on the latter which, because they provide a computer for every user, have rather more pedagogic potential (and are considerably more expensive) than digital audio-lingual systems. The article - presented here in shortened form - aims to providing readers with an analysis of the practical and pedagogic factors involved in deciding to move from analogue to digital materials.
Online languages and reflective learning
This paper describes a programme of university language courses, delivered as a combination of both online and face-to-face teaching. The authors believe that the approach taken can promote learner reflection. Evaluation studies reported a good level of student satisfaction and focus groups indicated an increased quality of student work. Further work to foster greater reflection is discussed.
This paper describes a programme of university language courses, delivered as a combination of both online and face-to-face teaching. The authors believe that the approach taken can promote learner reflection. Evaluation studies reported a good level of student satisfaction and focus groups indicated an increased quality of student work. Further work to foster greater reflection is discussed.
News item
Games help you 'learn and play'
An article on the BBC news website, 18th January, 2005, suggests that computer games such as The Sims, in which players must control virtual people and societies, could be a good way of teaching languages.
An article on the BBC news website, 18th January, 2005, suggests that computer games such as The Sims, in which players must control virtual people and societies, could be a good way of teaching languages.
Humbox
The Humbox is a humanities teaching resource repository jointly managed by LLAS.