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Game Harmony: A Short Note

Zizzo, Daniel John (2000) Game Harmony: A Short Note. [Preprint]

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Abstract

Strategic uncertainty in game theory may have two different general sources, either alone or in combination: uncertainty because of the existence of a coordination problem, and uncertainty because of a conflict between one own and the other n players' interests. Game harmony is conceived as a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of the n players are, as embodied in the game payoffs. Pure coordination games are examples of games with maximal game harmony; zero sum games are examples of games with very low game harmony. This note briefly describes attempts to measure game harmony simply as a real-valued number.

Item Type:Preprint
Keywords:cognitive game theory, game harmony, game perception
Subjects:Psychology > Cognitive Psychology
Psychology > Social Psychology
ID Code:1349
Deposited By: Zizzo, Daniel John
Deposited On:08 Mar 2001
Last Modified:11 Mar 2011 08:54

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